Author: Emilia Kharlamova

Author: Emilia Kharlamova

Live-Dealer Online Baccarat Games – A Top Fave Among SoKor Gamblers

Baccarat is a huge favorite among South Korean gamblers although the only place they’re permitted to play this casino table game is in Kangwon Land Casino. Sokor gambling laws give citizens limited capability to gamble and even prohibit gambling in casinos abroad. Still, local gamblers are not without resources as Baccarat live dealer games can

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Brief Review of How PC Bangs Helped in the Evolution of Esports in South Korea

While South Korea is recognized as the birthplace of esports, the country’s PC Bangs played a formative role in the development of highly skilled competitive gamers. PC Bangs, if literally translated in English means personal computer rooms. Actually, they are South Korea’s versions of Internet cafes but better. PC Bang operators kept their establishment up

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Online Gambling Still Going Strong in Thailand as Pandemic Gets Worse

Thai PM Prayut Chan-o-cha had expressed openness to proposals of legalizing casino gambling early this year, but the country’s Gambling Act remains unchanged. The Thai PM was concerned that illegal gambling continues to flourish amidst the COVID-19 pandemic. The Kia Party’s push for legalization is based on research surveys, which revealed that each year, avid

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Southeast Asian Countries Showing Record-Growth in Esports Participation

A key takeaway in the latest 2020 Global Esports Market Report is the emergence of Southeast Asian countries as frontrunners in the growth of esports markets. With the year 2020 still has another quarter to go, Newzoo the research organization behind the market study, estimates that global esports earnings will surge to $1.1 billion at

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eSports Gaming and Betting: Resiliency in the Midst of COVID-19

Although esports gaming was affected by COVID-19, the impact was short term and losses were limited, allowing it to remain resilient during the health crisis. Unlike traditional sports, disrupted esports events were able to resume with fewer challenges, because of the virtual nature of the playing field. Broadcast engineers, producers, directors and professional gamers were

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